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/ Service

AI Meta Human

One digital human. Infinite usage. Fully IP-safe.

AI ultra-realistic digital human, consistent across photo and video. No talent scheduling. No reshoots. We check the commercial licence of every tool and asset, and hand over a usage-rights record with the final deliverables.

At Xinemind, digital humans are tools for storytelling, not novelties. We use them where casting is impossible (fantasy characters, invented roles), where consistency across episodes matters more than a single hero shot, or where a brand wants a recurring character of its own instead of licensed talent. We never use a real person's likeness without written licence.

/ What you get

  • One ultra-realistic AI human character
  • Consistent across all media formats
  • Usage-rights record with the final deliverables
  • Ready for ads, social, and campaigns

/ Facts

Turnaround
Set at project start
Rights
Usage-rights record included

/ Ideal for

Your brand ambassador, always available.

/ Process

How we build it.

/01

Casting + design

We design the character the way a casting director and concept artist would — likeness, build, costume, voice. Multiple options reviewed before lock.

/02

Rigging + base

Build the technical base for the character — face rig, body proportions, voice profile. Reviewed with director before any scenes are produced.

/03

Performance

AI-generated performance directed shot-by-shot. Voice direction (AI VO or live actor recording) integrated with face performance.

/04

Comp + integration

Final compositing into live-action plates or AI-generated environments. Shot-level finishing to picture-lock spec.

/ Where this fits

Best use cases.

Brand-owned spokesperson

A digital character that becomes the recurring face of a brand, without talent contract renewals.

Series-recurring characters

A consistent character across 6–10 episodes without casting and re-shoot scheduling overhead.

Impossible casting

Characters that cannot be cast — fantasy characters, creatures, and invented roles that need full control of the look.

/ FAQ

Common questions.

How is this different from a deepfake?

Deepfakes apply a face to existing footage. Digital human work builds an entire character from the rig up — face, body, voice, performance. We never use a real person's likeness without written licence.

Can the character carry a series-length project?

Yes. Series-grade consistency is exactly what our pipeline solves. Same character, same voice, same micro-expressions across multiple episodes — without traditional casting.

What about voice and dialogue?

Two modes — AI-generated voice with direction (best for stylized characters) or a real voice actor recorded normally and synced to the digital human's performance (best for emotional realism). Both ship to broadcast spec.